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According to a verified developer of the Resetera forum, such EVIL, the two detachment teraFLOPS between SS5 is Xbox Series X they will not produce visible differences in the games, which will be very difficult to see.
EVIL: “The difference in power you are talking about is only 2 teraFLOPS and I can guarantee you that you won’t see any difference between a 10 TF game and a 12 TF game. Remember that the gap of this generation is smaller than there was between PS4 and Xbox One.”
As someone added, this is the smallest gap ever recorded between a Sony console and one from Microsoft since the two multinationals compete on the video game market. In any case, the statement must be circumstantiated so as not to produce misunderstandings. EVIL probably refers to a normal gaming contextthat is: playing from the sofa and staying at a certain distance from the screen, it would be difficult to see differences between the two versions of the same game.
The PS5 and Xbox Series X features are making the whole environment argue. Just yesterday we interviewed a triple A developer who said that the ultra-fast SSD will impact more than the Xbox Series X’s teraFLOPS, however more powerful overall. However the opinions are many. For example, there are those who say that Xbox Series X could beat PS5 in the decompression of textures or that Xbox Series X has a better ray tracing than PS5. But there are also those who agree that SSD matters more than power.